Demos

Explore sample applications built with DisplayXR. No hardware required — all demos work in simulation mode.

No hardware required

All demos work with the sim_display simulation backend. You can build and run them on any standard monitor. When a physical 3D display is connected, the same application automatically uses the hardware backend.

Cube Demo

A minimal OpenXR application rendering a 3D cube through DisplayXR. Available for all supported graphics APIs. The simplest starting point for understanding the runtime.

ShippingAll APIsSimulationMinimal

Gaussian Splatting Viewer

Real-time 3D gaussian splatting rendering through DisplayXR. Demonstrates the runtime's ability to handle advanced rendering techniques on spatial displays.

ShippingD3D11Advanced

Unity Sample Scene

A Unity sample scene demonstrating the DisplayXR Unity plugin (UPM). Shows how to set up a Unity project targeting glasses-free 3D displays.

ActiveUnityUPM

Eye Tracking Visualization

Demonstrates real-time eye tracking integration with the Leia SR SDK backend. Visualizes tracked eye positions and head pose.

ShippingLeiaSREye Tracking

All demo source code is available in the displayxr-demos repository.