Platform Support
What's released, and what's supported — the latest version of every component, then the platform, graphics-API, engine, and hardware matrix.
Released versions
The latest released version of every DisplayXR component — each links to its GitHub release.
Runtime & system
| Component | Version | Platforms | Released |
|---|---|---|---|
| DisplayXR Runtime | v2.0.8 | Windows · macOS | 2026-07-18 |
| DisplayXR Shell | v2.0.4 | Windows | 2026-07-18 |
| Leia SR Plug-in | v2.0.3 | Windows | 2026-07-18 |
| DisplayXR MCP Tools | v0.5.2 | Windows · macOS | 2026-07-18 |
| All-in-one Installer | v2.0.6 | Windows · macOS | 2026-07-18 |
Engine plugins
Demos
| Demo | Version | Source |
|---|---|---|
| 3D Avatar | v0.8.2 | displayxr-demo-avatar |
| 3D Model Viewer | v0.15.2 | displayxr-demo-modelviewer |
| EarthView | v0.6.2 | displayxr-demo-earthview |
| Gaussian Splat Viewer | v1.18.2 | displayxr-demo-gaussiansplat |
| Media Player | v1.5.2 | displayxr-demo-mediaplayer |
Compatible Devices
Spatial displays supported by DisplayXR, grouped by OEM. The underlying display technology is shown per device — DisplayXR is vendor-neutral, and each panel is served through a plug-in.
Samsung
Spatial-display gaming monitors
| Device | Form Factor | Display Tech | Status |
|---|---|---|---|
| Samsung Odyssey 3D | monitor | Leia SR | Shipping |
Acer
SpatialLabs laptops and monitors
| Device | Form Factor | Display Tech | Status |
|---|---|---|---|
| Acer Aspire 3D 15 SpatialLabs Edition | laptop | Leia SR | Shipping |
| Acer SpatialLabs View | monitor | Leia SR | Shipping |
| Acer SpatialLabs View Pro | monitor | Leia SR | Shipping |
| Acer Predator Helios 300 SpatialLabs Edition | laptop | Leia SR | Shipping |
| Acer ConceptD 7 SpatialLabs Edition | laptop | Leia SR | Shipping |
ZTE
Nubia and Red Magic Android 3D devices
| Device | Form Factor | Display Tech | Status |
|---|---|---|---|
| Nubia Pad 2 | tablet | Leia SR | Shipping |
| Red Magic Explorer 3D | handheld | Leia SR | Shipping |
Barco
Medical-grade 3D displays
| Device | Form Factor | Display Tech | Status |
|---|---|---|---|
| Barco Eonis 3D | monitor | Leia SR | Shipping |
Simulation
No hardware required — any standard monitor
| Device | Form Factor | Display Tech | Status |
|---|---|---|---|
| Any standard monitor | desktop | sim_display | Shipping |
Runtime — Native Compositors
Each graphics API has its own dedicated compositor implementation.
| Platform | Graphics API | Status | Notes |
|---|---|---|---|
| Windows | D3D11 | Shipping | LeiaSR weaver, window binding |
| Windows | D3D12 | Shipping | Window binding |
| Windows | OpenGL | Shipping | |
| Windows | Vulkan | Shipping | |
| macOS | Metal | Shipping | sim_display weaver, window binding |
| macOS | OpenGL | Shipping | |
| macOS | Vulkan | Shipping | MoltenVK; runtime error at launch (MoltenVK limitation) |
| Android | Vulkan | Shipping | Out-of-process service compositor; orientation-aware rendering, mixed 2D/3D zones |
| Linux | Vulkan | Beta | Preview — native Vulkan compositor over an X11/XCB surface, xlib window binding. Hardware-validated on Ubuntu 22.04; distributed as a user-level tarball (no installer yet), not yet GA |
Engine Plugins
Standard engine integrations for Unity and Unreal.
| Engine | Status | Notes |
|---|---|---|
| Unity | Active | UPM package, sample scene, CI |
| Unreal | Beta | UE 5.3+, Win/macOS/Android, Blueprint components, Kooima eye-tracked stereo |
Hardware Backends
Display processor integrations for vendor hardware.
| Backend | Status | Notes |
|---|---|---|
| Leia SR SDK (LeiaSR displays) | Shipping | Ships as a separate plug-in (Windows installer + Android CNSDK); D3D11/D3D12/Vulkan weavers, eye tracking. On Android the vendor display processor runs out-of-process |
| sim_display (no hardware) | Shipping | Simulation mode for development |
Application Classes
Different ways applications can integrate with the DisplayXR runtime.
| Class | Description | Status |
|---|---|---|
| Handle | App provides window (HWND/NSView) | Shipping |
| Texture | App provides offscreen textures | Shipping |
| Hosted | Runtime hosts everything (standard OpenXR / WebXR) | Shipping |
Ready to try it on your platform?
Install the Windows bundle or build from source on macOS — then run a sample in simulation on any monitor, no 3D display required.
